PLAYED FOR YOU

 

Five Points

Gangs of New York

 

Elections are pending in the neighborhoods of New York and you place rabble, represented by wooden cubes, into the neighborhoods or as a bid for manipulation tiles. You want to achieve majorities to control neighborhoods and to place bosses as well as acquiring control markers due to majorities in adjacent neighborhoods.

In each round four manipulation tiles are revealed; in your turn you either place a rabble cube into a neighborhood or you pass and take rabble back; when you place a cube you may bid additional cubes on one of the manipulation tiles. When all players but one have passed you implement each manipulation tile for the player with the highest bid on it; all others take back their bid. If you then have most rabble on a building you activate its effects for yourself; then an election phase follows.

The election takes place in the neighborhood with the highest total of rabble - if you have the majority of rabble there you win and can place a boss; then control markers are handed out for orthogonally adjacent neighborhoods. Finally, you take back one rabble cube per boss. When there is at least one boss in each neighborhood or when all control markers of a color have been handed out, you win with most points from bosses, control markers and VP markers. Should you place your fifth boss, you win instantly.

Sounds harmless enough, has simple basic rules, but can quickly develop into a very intense struggle for majorities, as it is relatively easy to interfere massively with other players' plans. Due to the variety in special buildings - only two are used out of eight in a game - individual games can differ greatly.

 

Players: 3-5

Age: 12+

Time: 90+

Designer: Andreas Steding

Artist: Farel Dalrymple and others

Price: ca. 28 Euro

Publisher: Mayfair Games 2013

Web: www.mayfairgames.com

Genre: Worker placement, area control

Users: With friends

Version: en

Rules: en

In-game text: no

 

Comments:

Good components

Very simple basic rules

Intensive interaction

 

Compares to:

Other worker placement games for majorities

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0