PLAYED FOR YOU

 

Kronen für den König

Craftsmen, jewels and king's Favor

 

The king has promised a place at court for the one nobleman in his realm who will be first to bring the king a crown for each of his ten sons. To manage this task you use the different craftsmen available in the kingdom.

Each player starts the game with two villager markers and a sightscreen of his color as well as two jewels that are placed behind the screen. During the whole game you should always keep your jewels and your crowns out of sight and hidden behind the screen. Cards are shuffled and stacked face-down and you deal four cards to each player.

A move comprises five basic stages in sequence: You remove villagers out of the inn - You use craftsmen already employed to generate jewels or crowns - You relocate villagers from craftsmen spots into the inn - You play cards to turn villagers into craftsmen and to place them in craftsmen spots - and, finally, you refill your hand to four cards.

Among the craftsmen there are some elite craftsmen that can only be used for one turn. In your turn you can also spend jewels to implement additional actions; you can do the following: Oust a villager of another player from a craftsmen spot or draw two additional cards or play one additional card; all those actions cost two jewels each. For the price of seven jewels you can buy a crown and you must do this the instant you have collected seven jewels.

If you are first to own at least ten crowns, you win the game.

Kronen für den König offers a nice family game with a good topic and pretty components, which deftly uses the currently s fashionable mechanism of worker placement for a rather simple game.

 

Players: 3-4

Age: 10+

Time: 45+

Designer: Brian Yu

Artist: Michael Menzel

Price: ca. 33 Euro

Publisher: Mattel 2013

Web: www.mattel.de

Genre: Worker placement

Users: For families

Version: de

Rules: de

In-game text: yes

 

Comments:

Very nice design and components

Good, rather easy rules

Good family game

 

Compares to:

Simple Worker placement games

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0