PLAYED FOR YOU
Strike Dice
Roll a 3, move 4 or 7
The game features 8 different triangular tiles = Tricards, and you win with most of them. To win a Tricard you must have a majority of Pawndice on the board after a triangulation = a phase of the game. The big triangles on the board are Tribases, the small red ones are Exit Points and the other small triangles are called Tripaths. You have 8 Pawndice of a color, they have power =l the number rolled and movement ability = all possible sums of the remaining three numbers: you roll a 2 and can move 3, 4, 7 and 8, only 4 and 7 are useful. The first player rolls and places his Pawndie on any red Tribase, in case of a 4 you must roll again. Then in your turn you roll and place two Pawndice; the movement of the second and all other dice runs from the Exit Point of a Tribase with your own Pawndie via Tripaths to a Tribase. When dice of 2 colors face each other on opposingTribases they are compared and the one of lower value is removed. In each Tribase only one Pawndie per color is allowed, dice in the same Tribase do not influence each other; if you cannot place a Pawndie it is out of play for this triangulation. A triangulation ends when all dice are placed or out of play. Tricards you won you can use once per triangulation as soon as you have a Pawndie in the corresponding Tribase. In a game for three you roll only one dice per turn, in a game for four you play in teams, roll one dice per turn and win Tricards as a team, too.
The double use of dice is a striking idea, the possible moves and the unusual arrangement of the path triangles are quickly grasped and after that all you need is luck of the dice and its clever use.
Players: 2-4
Age: 8+
Time: 30+
Designer: Michael Andresakis, Alexander Argyropoulos
Artist: Michael Andresakis, Alexander Argyropoulos, Jose Manuel Quintela Matus
Price: ca. 15 Euro
Publisher: Mage Company 2011
Web: www.magecompany.com
Genre: Dice game
Users: With friends
Special: 2 players
Special: 1 or many players
Version: en
Rules: de en es fr gr id it nl po
In-game text: yes
Comments:
Abstract game
Very variable playing time
Very interesting mechanisms
Expansions are announced
Compares to:
First game of this kind
Other editions:
Currently none
Chance (pink): 3
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0