PLAYED FOR YOU
Town Center
City development and energy provision
As Lord Mayor you must develop the town center and provide housing, for victory points at the end of the game. The higher and bigger you build, the more points you will score at the end of the game; but you must take care to supply the buildings with enough energy sources.
You start with your own board, one purple Town Hall block and two grey pieces to mark the money on the track; the bag with building blocks and a reserve are prepared. Ten rounds of the game are played in phases: In the Investment phase building blocks are drawn from the bag and combined into stacks by the starting player; then in turn you take the top block from any of those stacks and then in a second round a second block. In The Construction phase you place those blocks into your town, according to placement rules, you cannot keep a building for later use. In the Development phase the green residential and blue commercial units develop, simultaneously for all players, again following exact rules. In the Income phase commercial units generate income, when connected to Utility units, and Parking lots create income for blocks adjacent to them. In the phase Public Works you can choose to invest cash in developing infrastructure by providing more Utilities or Elevator cubes. When the bag is empty there is a final scoring and you lose points for each block in the suburb regions of your town.
In this 4th edition of the game the small inconsistencies and deficiencies of the first three small, albeit sold-out, editions have been corrected; the game now provides a fantastic urban development puzzles with lots of opportunities for planning and pondering.
Players: 2-4
Age: 12+
Time: 60+
Designer: Alban Viard
Artist: Sampo Sikiö, Todd Sanders, Maciej Mutwil
Price: ca. 40 Euro
Publisher: LudiCreations 2014
Web: www.ludicreations.com
Genre: Urban development
Users: With friends
Version: multi
Rules: de en fr
In-game text: nein
Comments:
4th revised edition
Attractive components with wooden building cubes
Good, easy to understand rules with examples
Compares to:
Other urban development games
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0