Pocket Imperium
War in space! Phases of a round, always implement by all players in turn, are planning for the sequence of commands - expansion, expedition and invasion with revealing and implementing of command cards - developing with supply for ships and scoring of sectors. When identical commands are chosen for the same location actions are implemented in seating order, the more players implement a command the less effective it is. In a scored sector you earn points according to the level of systems you control. After six to eight rounds you win with the highest score.
Placement game with a SciFi topic for 2-4 players, ages 10+
Publisher: LudiCréations 2015
Designer: David J. Mortimer
Art: Todd Sanders, Toni Heinonen
Users: With friends
Version: multi * Rules: de en fr * In-game text: no