Treos

 

You explore Treaos, complete missions and fill orders to be first to earn 20 gold, enabling you to buy the mythical potion. You embody a hero and use their board and personal order; the pawn begins in the city of the same color. In several rounds = days you resolve five time periods, in which you simultaneously plan three turns and then resolve them in turn. The periods are sunrise – and event is revealed and rule changes announced, followed by all to draw path cards from their piles and arrange them beneath the hero board for turn order and planning the turns, taking movement options into account, and finally placement of intrigue markers. In the periods of morning, noon and evening you resolve the turns by turning up path card for movement and intrigue marker, At locations reached – city, castle, inn or secret location – you can use effects and once during the three turns relocate the highwayman. Effects of locations are completing and accepting orders, collecting weapons, receive missions or path tokens, settlements and portals. In the sunset period you do administration and clean-up.

 

Adventure game for 2-4 players, ages 10+

 

Publisher: Lookout Spiele 2024

Designer: Arne aus dem Siepen

Editing: Grzegorz Kobiela, Maren Holderbaum, Anika Hoffmanns

Art: Gabriel Campagnolo, atelier198

Web: www.lookout-spiele.de

Stock #: LOOD0066 / LOG0182

 

Users: For families

 

Version: de * Rules: de en fr ja * In-game text: yes