Hexenhaus
The witch
lures fabled beings to the house with gingerbread, she scores for caught beings
and finished levels of the house. The active with builds and attracts fabled beings
or takes two stair tiles. The building action has three parts: 1 Build - you
place a double tile on your grid, over two symbols - not on the same tile and
maybe a staircase underneath - and can use the effects of the covered symbols -
bake, take stair, swap or cage, including attracting fabled beings. 2. Catch -
You discard symbols depicted on being cards and catch beings at the gate or
directly from the display. 3. Complete level - when a level is full, you
receive a reward card.
Tile
placement game for 2-4 players, ages 8+
Publisher: Lookout
Spiele 2018
Designer: Phil
Walker-Harding
Art: Andy Elkerton, atelier198
Stock #: LOG0101
Users: For
families
Version: de
* Rules: de en es pl * In-game text: no