Drago-Tuku
Fortress parts are placed on the path, the dragons are in their lair and the figurines are placed at the start. You roll, move and take - if reached - one fortress part to carry it to the beach and place it on its marked spot. If you do not reach a castle part you must complete the path without a part. For a dragon symbol the first dragon leaves its lair and enters the path, for each dragon symbol rolled he advances one step to the end of the dragon path, then the second dragon comes out, etc. When encountering a dragon players must flee to the magic wood and can leave it again for a sun symbol - you can also use that symbol to free another player. When all dragon spots are filled, before all players reach the beach and the castle is complete, all have lost; if the castle is complete without all dragons being on the path, all have won together.
Cooperative roll & move game for 2-4 players, ages 5+
Publisher: Savas Takas / Logis 2013
Designer: Claude Weber
Art: Gediminas Akelaitis
Web: www.logis.lt
Stock#: 10004 5
Users: For children
Age: 5
Version: multi * Rules: de en fr * In-game text: no