PLAYED FOR YOU
SEASONS
ENCHANTED KINGDOM
Magicians select the Arch Magician of Xidit in the Tournament of the 12 Seasons. In three levels of difficulty you play with given selection of cards. In Phase one you select one of nine cards, hand on the other eight, chooses a card, and so on. Then you make up three sets of three cards and use them in one each of three years. All dice of the current season are rolled and each player chooses one; then you can resolve dice actions, activate and conjure power cards and spend bonuses. After three years you score prestige from crystals and power cards minus power cards left in hand and used bonuses and win with most points.
Enchanted Kingdom is the first expansion for Seasons, introducing 20 new power cards, each present twice, plus 10 Enchantment Cards and 12 Ability Tokens. Power cards are shuffled with those from the core game. At the start of the game you choose on Enchantment card or draw one randomly, it is valid for the complete game and changes the rules for all players. Also at the start of the game you are randomly assigned 12 ability tokens, of which you chose one for the game and can use the ability once in the game. Abilities relate to, among others, energy types, energy markers, moving on your Sorcerer Token or of the Season marker or looking at the top three power cards in the stack.
Enchanted Kingdom introduces felicitous additional options, which expand the game nicely, but do not change it fundamentally. It fits seamlessly with the core game, whereby the Enchantment cards vary rather widely, so that very soon they will be deliberately chosen instead of randomly drawn.
Players: 2-4
Age: 14+
Time: ca. 60 min
Designer: Régis Bonnessée
Artist: Team
Price: ca. 20 Euro
Publisher: Libellud/Asmodee 2013
Web: www.asmodee.de
Genre: Fantasy, resources, dice
Users: With friends
Version: de
Rules: de en fr
In-game text: yes
Comments:
Very eye-catching design
Interesting new game details
Expands the core game nicely
Enchantment cards vary widely
Compares to:
Seasons core game, Fantasy card games with dice interaction
Other editions:
English and French editions from Libellud
Chance (pink): 3
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0