PLAYED FOR YOU
Nautilus
Will you be Nemo's First Mate?
Captain Nemo wants to name the First Mate for the Nautilus and will choose the best one in five domains important to Captain Nemo. In six rounds you place diver cards next to Science, Exploration, Navigation, Engineering and War along the Nautilus.
Special cards are shuffled and stacked face down, and so are the Diver cards. In each round you place five Domain cards open-faced on the squares of the board and each player is dealt five Diver cards. Then the starting player of the round draws two special cards, keeps one and hands the other one to his opponent. Special cards are either played like Diver cards or are played before you play a Diver card, they give you special actions. Players in their turn place one card on any side of the Nautilus on a free spot next to a Domain card. A Diver card with an arrow triggers movement - a card already in place can be relocated - depending on the kind of arrow - to a free spot on the opposite or the same side of the Nautilus.
Cards with an arrow allow you to relocate a card either to the opposite spot or to another spot on the same side of the Nautilus. When all ten places are filled, Domain cards are awarded to the player who has the higher value on the diver card on his side of the Nautilus. After six rounds you compare Domain cards for each Domain; if you have more victory points for the domain, you win the domain and if you win the majority of domains you win the game.
Nautilus offers solid entertainment, also for not very experienced players, the special cards and the movement mechanism nicely boost the simple basic mechanisms and allow some tactic.
Players: 2
Age: 10+
Time: 30+
Designer: Charles Chevallier
Artist: Yuio
Price: ca. 10 Euro
Publisher: Libellud 2013
Web: www.de.asmodee.com
Genre: Placement, value comparison, majorities
Users: With friends
Special: 2 players
Version: multi
Rules: de en es fr nl
In-game text: no
Comments:
Attractive design
Simple mechanisms
German Rules a bit imprecise
Compares to:
Blue Moon, Shanghaien and other games using value comparisons for majority evaluation
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0