PLAYED FOR YOU

 

City Alarm

Policemen catching Thieves

 

Alarm in the streets of Lego City! The thieves must be taken into custody by the policemen. One player or team embodies the thieves who need to steal 10 stacks of money in order to win the game; the other player or the other team play the policemen who must take all thieves into custody. The thieves have the first move, then thieves and policeman alternate their turns. In your turn you turn up a movement block and move as many spots as indicated. All in all there are 7 such movement blocks, showing numbers 1-6 and a symbol for the subway; when you turn up the subway you move directly to a subway station of your choice. When all movement stones have been turned up, you turn them back over them and shuffle them before reuse. Should thieves stand next to a building at the end of their move thieves roll the die to determine if they can steal money: If the die shows money they receive two stacks. If the die shows money and a helicopter, thieves get one stack of money and set of an alarm. If the die shows only the helicopter alarm is set off and thieves do not get money. When the alarm is set off policemen can relocate the helicopter on another building, this building is protected, and thieves cannot steal money there. The die is modifiable, the rules list variants: Jail – Robbery, you can relocate policeman or helicopter – or Subway, if you enter a station regularly you can go on to a free station of your choice.

City Alarm fits perfectly into the range of all other Lego games, it is easy and quick, features good standard mechanisms nicely combined and has a high incentive to invent your own versions.

 

Players: 2-4

Age: 6+

Time: 20+

Designer: not named

Artist: not named

Price: ca. 20 Euro

Publisher: Lego 2012

Web: www.lego.de/Legospiele

Genre: Roll & move games

Users: For children

Special: 2 players

Version: multi

Rules: de en fr it nl

In-game text: no

 

Comments:

Modifiable dice

Three versions already listed in the rules

Good for two players

Players can invent their own versions

 

Compares to:

All other games in the Lego program

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 1

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0