presentation
Burger Boss
Serve customers, earn money
As boss of a Fast Food Restaurant you must keep making decisions - hire employees or buy more ingredients? Upgrade your kitchen or go for quick sales? Supermarket or Manager’s Special?
You start the game with a secret mission, for instance “serve two burgers with cheese”. In Phase 1 of each round two new customers appear in the display underneath the slots for serving sizes of portions, having varying orders to place. In Phase 2, turn order is determined; all roll all their dice secretly, reveal dice for use at their choice and add the values of the dice they want to use; the sums in ascending order determine turn order. In Phase 3, you place the revealed dice as workers, for ingredients additional dice, shopping at the Supermarket, getting special cards from the manager, kitchen expansion with grill/fridge or using grill/fridge. Ingredients on the grill move during the game and can be forfeit unused. Phase 4 is the Sales phase; in turn order, you can sell completed burgers to customers and take the respective customer cards. Then unserved customers in the display are moved further to the right and are removed, if the reach the end.
When all customers in the queue have been served or have been removed, you sell your remaining food on your grill(s) and win with most money from sales and bonuses from completed secret mission cards.
A nice topic, not new, using a mechanism that is also not really new, combined into a rather interesting game. The faster you acquire additional dice, the better you can use the attractive „I choose which of my dice to use“ mechanism to your advantage for turn order or placement.
Players: 3-5
Age: 8+
Time: 45+
Designer: Annis Araim, Saad + Zubbar Choudri, Michael Pambos, Dilwar Rahim
Artist: Shane Nitzsche
Price: ca. 40 Euro
Publisher: Legend Express 2015
Genre: Worker placement with dice
Users: With friends
Version: multi
Rules: de en
In-game text: yes
Comments:
Nice topic
Suitable also for families with gaming experience
Lots of options for the various dice results
Plays quickly
Compares to:
Kingsburg and other Worker placement games using dice values
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 2
Strategy (blue): 1
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0