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Perfect Alibi
Murder on board
All those suspected of the crime on board have an alibi, or so they say. One alibi card is set aside unseen, the others are given out evenly to players, in a game of four the three surplus cards are laid out as generally known alibis. You then mark all your own and the general alibis on your sheet. Then you need to identify the missing alibi by questioning the other players, helped by five assistants.
In turn all players choose an assistant. Four question chips are on display, you choose one in the color of another player and must, if so indicated on the chip, change assistant. Then you can ask, either “how many cards do you have for location ....?” or “How many cards do you have for 12 and 6 o’clock?”- The answer is always a number; if it is 2 or bigger, you must, as the questioned player, show the questioning player one of those cards. The assistants provide special actions: Journalist – you can ask a question without chip; Captain – you see all cards shown to other players but those drawn by the cook. Psychiatrist – you show no cards; Priest – you alone hear an answer. Cook – Instead of being shown a card you draw one. You can, at any time, announce a suspicion – if you are correct, you win; if not, you must quit the game.
If you play the Rival version, you are assigned a rival secretly and must lie, when being questioned by someone who holds the assistant equal to your rival.
Perfect alibi is an elegant logic game with a rule for wrong answers, because correct answers are essential to the game, even in the Rival version! A tidbit for Logicians!
Players: 3-5
Age: 10+
Time: 45+
Designer: Kristian Amundsen Østby
Artist: Gjermund
Price: ca. 30 Euro
Publisher: Lautapelit 2015
Web: www.lautapelit.fi
Genre: Crime, deduction
Users: With friends
Version: multi
Rules: de en fr no
In-game text: no
Comments:
Purely abstract deduction game
Exact and correct answers are essential
Rules for suspected wrong answers are included
Compares to:
Abstract deduction games
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 1
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 3
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0