presentation

 

Outlive

Survive till you are rescued

 

After a nuclear apocalypse, you fight as one of four tribes for the chance to be rescued by Convoy, a secret organization; to be saved, however, you must be worthy and to prove yourself worthy you need to send out scouts, collect resources and repair your shelter, must collect food to feed your tribe and repair equipment to survive deadly threats from events. You have a personal shelter board and four heroes of varying strength levels; there is also a main board for locations and resources as well as the Convoy board for events and radioactivity.

In six turns = six days of three phases each you replenish resources on the main board in the Dawn phase. In the Day phase, you place heroes at four separate locations for location-related actions; the number of actions for a hero is equal as his strength. In the Night phase you can resolve one of the currently active events by discarding of resources and manage your shelter by feeding survivors, recruiting of new tribe members, managing radioactivity, repairing of equipment and setting up of new rooms. All those activities earn you survival points.

An interesting mechanism detail are the special abilities for heroes, that are tied to rooms of the shelter; also noticeable are somewhat illogical mechanisms that do not really match the game topic, for instance for the use of resources or the use of ammunition and most weapons for defense or hunting purposes only. If you meet an activated opposing hero, you can put pressure on him, he can fend this off by discarding resources equal to the strength difference. All in all, a dense and interesting game to play.

 

Players: 2-4

Age: 14+

Time: 100+

Designer: Grégory Oliver

Artist: Miguel Coimbra

Price: ca. 48 Euro

Publisher: La Boîte de Jeu / Blackrock Exports 2017

Web: www.laboitedejeu.fr

Genre: Worker placement, survival

Users: For experts

Version: en

Rules: cz de en es fr it jp pl ru

In-game text: yes

 

Comments:

Dystopia without Zombies etc.

Topic seems somewhat forced sometimes

Challenging mechanism details

 

Compares to:

Worker placement games with dystopic topics

 

Other editions:

Pegasus Spiele (de), La Boîte de Jeu (fr), Raven Distribution (it), Albi (cz), Arclight (jp), Rebel (pl), Last Level (es),

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 3

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0