Family
Alter 8
Spezial
Mâamut
Spirit of the Hunter
The Shaman has assembled all hunters of the tribe, they are given the task to catch Mâamut and seize its spirit. The board is laid out randomly with the marked starter tile in the center, but there must not be more than 4 rock tiles around the starter tile. The mammoth is placed on the starter tile, the hunters start on one of the outer tile, each on his own and not on a rock tile. To catch the mammoth you use movement cards and traps. You always hold 3 movement cards. In your turn you can either play a movement card to move your hunter the indicated number of steps, straight ahead. Or you place one of your traps on the tile with your hunter or you take up and destroy an opposing trap or you discard a card and pass. At the end of the turn you replenish your hand.
If a hunter encounters the mammoth in passing or at the end of his move, the mammoth flees in the opposite directions, the same number of steps as in the hunter’s move. The hunter must finish his move. If the mammoth cannot flee in the opposite direction, it takes the next available direction clockwise. If the fleeing mammoth encounters a hunter, the hunter flees to an adjacent spot, not on a rock! If the hunter cannot flee, he is eliminated from the game. If the mammoth falls into a trap it is caught and the owner of the trap has won the game. If the mammoth cannot flee in any direction, it has survived the hunt and all the hunters have lost.
Mâamut is a very pretty and well-made game on an ever-fresh topic! The movement rules are interesting and leave some room for tactical maneuvers and the changing board always offers a new hunting-ground!
Spieler : 2-4
Alter : ages 8 and up
Dauer : approx. 20 min
Autor : Alain Epron
Grafik : Fabrice Bovy
German Title : Mâamut
Preis : ca. 20,00 Euro
Verlag : Krok Nik Douil 2009
www.kroknikdouil.com
Genre : Movement game on a hunting topic
Zielgruppe : For families
Mechanismen : move hunter, chase mammoth
Kommentar:
Evergreen Topic
Topic and game mechanisms go well together
Simple movement rules
Some room for tactical decisions
Etwas taktischer Spielraum
Vergleichbar:
Jäger & Sammler as regards to the topic, otherwise all games where moving one piece causes movement in another piece
Zufall 1
Taktik 2
Strategie__
Kreativität
Wissen_
Gedächtnis
Kommunikation
Interaktion 1
Geschicklichkeit
Action
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