Mâamut
The shaman assembles the hunters and charges them with catching Mâamut and taking hold of his spirit. The board is laid out and you have three movement cards. You either play a movement card for your own hunter or place your own trap next to the hunter or discard a card and pass. If the hunter meets Mâamut, if flees the number of hunter steps in the opposite direction, in case of a blockade it takes the next clockwise direction. If it runs into a hunter, the hunter flees. If he cannot flee he is eliminated from the game. If Mâamut is caught in a trap, the owner of the trap wins the game.
Position game * 2-4 players, ages 8 and up * Designer: Alain Epron * Art: Fabrice Bovy * 40001 2, Krok Nioki, France, 2009 *** Krok Nik Douild éditions * www.kroknikdouil.fr