Ursula Lauster Spiele Lese-Detektive

 

Learning to train content-related reading. Players are detectives in town and receive the newest cases as an SMS on their mobile phone. The detective-in-chief reads out the description, players listen and look for hints on the map of the town, where the solution is hidden among many similar situations. If a players believes to have found the correct place he puts his playing-piece on the spot, the detective-in-chief places his piece last. Then all players control the solution together, players with correctly placed pieces receive chip. When the text cards are used uü, the player with the most chips wins the game.

 

Learning game * 1-4 players from age 7 *  Designer: Kai Haferkamp * Graphics: Oliver Freudenreich and Björn Pertoft * 69 62 76, Kosmos, Germany, 2005 *** Kosmos Verlag * spielwaren@kosmos.de * www.kosmos.de