Sternenschweif Das magische Wettrennen
Magic unicorns must be taken from Arcadia home to the stables. Whoever collects four unicorns of his color, wins. You play according to familiar rules - to enter a unicorn on the track you need to roll a Six, after a Six you can roll again. Otherwise, you move a unicorn clockwise for the dice result; when the move ends on a spot with another unicorn, this one goes back to Arcadia. After one round you move your unicorn into the stable, surplus steps are forfeit. For a version you can use the backside of the board featuring special spots for switching unicorns or taking a path across the middle of the board.
Roll & move game for 2-4 players, ages 6+
Publisher: Kosmos 2013
Designer: not named
Art: Katja Annette Witt, Silvia Christoph, Michaele Kienle
Web: www.kosmos.de
Stock#: 697433
Users: For children
Age: 6
Version: de * Rules: de * In-game text: de