Spinnengift und Krötenschleim
Imps have created havoc in the witch’s kitchen and you need to create little green monsters to drive off the imps. In your turn, you may move your witch and then you can try to win the magic chip if there is one next to your witch. You must roll the die once for each of the holes in the chip and find the ingredient shown on the die. If you turn up the imp your turn ends, and all other players take a badge. If you manage to find all ingredients, you get a badge and put the chip into the cauldron. If a green monster jumps out you take it, too. When all seven monsters have been created in this way or when only two chips are left on the board you win with most points from badges and monsters.
Memo game with dice for 2-4 players, ages 6+
Publisher: Kosmos 2024
Designer: Klaus Teuber
Editing: Ganasinski Christin, Sandra Dochtermann, TM-Spiele
Art: Gabriela Silveira, Andreas Resch, atelier198, Michaela Kienle / Fine Tuning
Technical development: Andreas Klober, Angela Storz
Web: www.kosmos.de
Stock#: 683498
Users: For children
Version: de * Rules: de * In-game text: no