Pizza-Flitzer
Paul and Paula run the fastest pizza service in town,
but can only deliver certain pizzas, because the others always turn away from
their hands. In his turn a player turns the arrow and accordingly either holds
Paul or Paula over a pizza and can take it if it is attracted, or he can take a
pizza from a fellow player. For the dog the player must hold Paul or Paula over
one of his already collected pizzas and looses it when it is attracted. The first
player to collect all three pizzas wins the game.
Magnetic memory game * 2-4 players from age 4 *
Designer: Gordon MacLeod * Graphics: Reiner Stolte * 69 64 74,