PLAYED FOR YOU
Manno Monster
Monster patterns yield Monster snot
Monster are about, 30 of them are milling around on 15 double-sided cards. Those monsters can be red, blue or yellow and broad or narrow. Of course, this results in chaos and should get some order into the milling by solving the current puzzle task.
You solve a task simply by having as many monsters as demanded by the card, in the size demanded by the card - broad or narrow and, yes, in the color demanded by the card, red, yellow or blue - laid out on the table. As monsters are rather hard to control it does not matter if additional monsters are around, all that is necessary is that the monsters demanded by the card are visible.
The difficulty of the puzzles varies from Level 1 - you simply have to place the monsters as pictured - to tasks in Level 6 where mathematical operators appear, for instance blue = red, meaning the same number of blue and red monsters, more broad ones than yellow ones and no broad yellow ones. Yes, correct, you are absolutely safe with showing no yellow monsters, and one broad one, is enough, regardless if red or blue. For some puzzles you must carefully consider what you need before you start turning monster tiles over. If you have found the solution you turn over the sand timer; all others now have the time while the timer runs to finish, too, and to take the marker corresponding to their finishing position.
In order of the finishing position you receive the most valuable of the remaining monster snots and win at the end with the most valuable snot collection.
Logic at play, needing considering and a bit of speed because pondering or controlling too long leaves you with lousy snot.
Players: 2-4
Age: 8+
Time: 25+
Designer: Marco Teubner
Artist: Franz and Imelda Vohwinkel
Price: ca. 20 Euro
Publisher: Kosmos 2013
Web: www.kosmos.de
Genre: Logic puzzle, reaction
Users: For families
Version: de
Rules: de
In-game text: nein
Comments:
Nice idea
Difficulty levels are very varied
Level 6 also challenges adults
Thinking under time pressure is trained
Compares to:
Logic puzzles with a time element
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 3
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 3
Action (dark green): 0