presentation
Mag-o-Mag
Up, down and uuups!
In changing teams, two players meet the tasks of a scenario. The vertical games unit comprises a scenario plan and a back wall. In each scenario, one player is the „instructor“ and the other one the „driver“. The instructor must tell the driver, based on the front side view of the current position of the Mover magnet, how to guide the Mover magnet with the Guiding Magnet on the backside. The driver only sees an orange wall and follows instructions - including hand or finger movements - like “up”, “down”, “stop”, “slow down”, “diagonally” etc.
Three scenarios - Golf Course, Jungle and Stone Age - set different tasks; there are always competitive and cooperative versions and there is also a special cooperative variant for two players; team partners change according to instructions. If the Mover magnet falls into one of the obstacles, players lose points.
On the golf course, teams need to get the Mover magnet to the hole with fewest possible strokes and avoid obstacles like lakes and hedges. The team needing fewer strokes scores more points. In the jungle, teams race various track sections, races are scored with a timer, provided for free by the available timer / instruction App.
In the Stone Age, you play sections and collecting rounds, you first collect items on the board and then use those items to construct things in demand from the Clan Chief. Stone Age and Jungle need a game master, embodied by a currently not active player.
Sounds simple and is simple, if your partner interprets your signs correctly and if you are not fazed by hectic and action! A super family game with sometimes astonishing interpretation of directions!
Players: 3-4
Age: 8+
Time: 30+
Designer: Klaus Teuber, Benjamin Teuber
Artist: Fiore GmbH
Price: ca. 33 Euro
Publisher: Kosmos 2017
Web: www.kosmos.de
Genre: Magnet, follow instructions,
Users: For families
Special: 2 players
Version: de
Rules: de en
In-game text: no
Comments:
Timer and explanation app is available for free
Special version for two players
Double-sided boards for all scenarios
Compares to:
Fluch der Mumie
Other editions:
Kosmos (en)
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 3
Interaction (brown): 3
Dexterity (green): 3
Action (dark green): 3