Machi Koro Bau dir deine Verlagswelt!
The mechanisms of Machi Koro used for the topic of 200 years Kosmos. You use dice and cards to build your own publishing house, set up divisions, acquire staff, expand the delivery system and realize mega projects. You start with three starting divisions, four mega projects and three coins. In your turn, you roll one or – if you already built the “Staff” mega project– two dice. The result gives income from divisions for the active or other players, from the bank or other players. Income/payments are resolved by given order. Mega projects have effects when built; If you have built four mega projects, you win.
Stand-alone variant of Machi Koro; not combinable with other editions
Business building game for 2-4 players, ages 8+
Publisher: Kosmos 2022
Licence; Grounding
Designer: Masao Suganuma
Artist: Noboru Hotta, Taro Hino, Mirko Akira Suzuki, Michaela Kienle
Editing: Redaktion: Wolfgang Lüdtke with Saskia Cramm, Silke Ruoff, Heiko Windfelder, Peter Neugebauer
Web: www.kosmos.de
Stock #: 682378
Users: For families
Version: de * Rules: de * In-game text: yes