Machi Koro Bau dir deine Verlagswelt!

 

The mechanisms of Machi Koro used for the topic of 200 years Kosmos. You use dice and cards to build your own publishing house, set up divisions, acquire staff, expand the delivery system and realize mega projects. You start with three starting divisions, four mega projects and three coins. In your turn, you roll one or – if you already built the “Staff” mega project– two dice. The result gives income from divisions for the active or other players, from the bank or other players. Income/payments are resolved by given order. Mega projects have effects when built; If you have built four mega projects, you win.

Stand-alone variant of Machi Koro; not combinable with other editions

 

Business building game for 2-4 players, ages 8+

 

Publisher: Kosmos 2022

Licence; Grounding

Designer: Masao Suganuma

Artist: Noboru Hotta, Taro Hino, Mirko Akira Suzuki, Michaela Kienle

Editing: Redaktion: Wolfgang Lüdtke with Saskia Cramm, Silke Ruoff, Heiko Windfelder, Peter Neugebauer

Web: www.kosmos.de

Stock #: 682378

 

Users: For families

 

Version: de * Rules: de * In-game text: yes