PLAYED FOR YOU

 

Keltis

Das Würfelspiel

 

Dice game are a trend since last year, dice games in cubic boxes are the latest trend and dice game based on board games have been around for some time, and all these trends come together in Keltis Das Würfelspiel.

The five Keltis dice show five path symbols and one wish stone symbol. You choose one side of the board, one side shows paths without obstacles; the other side shows obstacles represented by crossed twigs on some of the path spots. Then you roll all dice and can once re-roll any number of dice. If the result shows two or more wish stone symbols you take one wish stone tile. Then you decide on one of the path symbols and place one of your markers in this row and/or advance it accordingly, one step per symbol in the dice result. When the move ends on a special symbol you use the effect of this symbol - you advance any of your markers one step, take a wish stone tile or have another complete turn. When the necessary number of markers is positioned in the finish zone, you win with the highest total from the positions of all your markers on the paths plus points scored from wish stones collected; you must have assembled at least four wish stone tiles in order to avoid negative points. On the paths, too, you only score positive when you have reached the fourth spot on the path. When you use the board with obstacles, you cannot enter any spot showing crossed twigs.

Keltis das Würfelspiel is an elegant concentrate of Keltis; the game principle has remained nearly 100% the same, the chance element was preserved too, all in all a harmonious re-interpretation of the Keltis theme.

 

Players: 2-4

Age: 8+

Time: 20+

Designer: Reiner Knizia

Art: Claus Stephan, Martin Hoffmann

Price: ca. 10 Euro

Publisher: Kosmos 2012

Web: www.kosmos.de

Genre: Dice game

Users: For families

Version: de

Rules: de

In-game text: no

 

Comments:

Dice game based on Keltis

Game transferred nearly 1:1

Compact, attractive design

 

Compares to:

Keltis for topic and design, other dice games with advancement in rows

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0