presentation
Holmes
Sherlock gegen Moriarty
In the core game Spiel im Schatten, Sherlock collects clues to clear up the attack on Parliament”; Moriarty collects those clues to fog the issue and hinder Sherlock. Person and Clue cards are displayed, during the game new cards are added; Dr. Watson, Mrs. Hudson and Inspector Lestrade are always available for interrogation.
Sherlock and Moriarty alternate to take a standing action marker off a person card, lay it down on another person card empty of their own marker - an opponent’s marker can be on the card - and resolve the ability of the person thus “interrogated”. Those abilities provide influence markers or clues, paid for with influence markers, or allow you to take over clues from your opponent’s display. When all markers are placed and abilities resolved, markers are righted; Persons carrying markers of both players cannot be interrogated next round. After seven rounds, you score for majorities of clue types or all clues of a kind and for map fragments; unassigned jokers give you penalty points.
In the Sherlock & Moriarty variant, the Moriarty player can make a reservation for a clue and then take this clue instead of a clue from the general display.
The Mycroft cards in the stack of person cards render the game more difficult; when one of those cards is drawn, you must implement it instantly - players either must discard clues or can only use two action markers in this round.
Holmes offers an interesting mix of Worker Placement and Set collecting, the mechanisms work very well. All in all, the game is an excellent addition to the range of 2-player games, fundamentally abstract, but with the topic nicely imposed.
Players: 2
Age: 10+
Time: 30+
Designer: Diego Ibáñez
Artist: Pedro Soto, Mirko Suzuki, Andreas Resch
Price: ca. 16 Euro
Publisher: Kosmos 2017
Web: www.kosmos.de
Genre: Worker placement, set collecting
Users: With friends
Special: 2 players
Version: de
Rules: de en es it pl
In-game text: no
Comments:
Core game plus two variants
Very attractive game for two
Rather abstract, but topic nicely placed
Compares to:
Lost Cities for set collecting
Other editions:
Devir (en, es, it), Rebel.pl (pl)
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 1
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0