PLAYED FOR YOU
Grillparty
I want corn and steak!
On the central grill and and on each player’s plate there are one steak, on sausage, one cob of corn and one fish; each player has his personal set of cards which consists of 4 cards “no x”, 4 cards “most x” and 12 cards “more x than y”. You place the stack face down, turn up the top card as the first card on the discard pile and draw four cards on hand. In a turn you first remove all food from your plate to your stock; then you swap food items with the grill or another player’s stock: You take a piece of food from the grill and put it on your plate and put a piece of food from your stock onto the grill or you take a piece of food from another player’s stock for your plate and give him back one of your own pieces of food in stock for his stock. After that you can discard cards when the food items on the grill correspond to the food items depicted on one of your cards, for a card “more x than y” y must not be present all! Cards you played are placed one by one onto your discard pile and you cannot play a card that is identical to one on top of another player’s discard pile. If you cannot play a card or do not want to, you turn the top card of your discard pile face-down so that it stops blocking other cards. Finally, for the end of your turn, you draw card from your stack to hold 4 cards again. If you are first to be out of cards in hand you win.
Grillparty is a pretty swapping game with a cute topic; the mix of chance of the draw and of planning ahead by swapping and arranging via your plate as an intermediate works very well and demands exactly the right degree of playing skills for a good family game.
Players: 2-5
Age: 10+
Time: 30+
Designer: Jordi Gené, Gregorio Morales
Artist: Michael Menzel
Price: ca. 16 Euro
Publisher: Kosmos 2012
Web: www.kosmos.de
Genre: Swapping and card discarding game
Users: For families
Version: de
Rules: de
In-game text: nein
Comments:
Short, concise rules
Cute summer topic
Nice mix of chance and planning
Compares to:
All games with arranging and swapping mechanisms with pattern specifications
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 1
Strategy (blue): 1
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0