PLAYED FOR YOU
Dimension
Quick Thinking and Winning
Your personal board and colored marbles which you should combine according to parameters as exactly as possible by stacking them to form a pyramid.
In each round six task cards are laid out and set the parameters for placing marbles on the seven holes in the middle of your personal board to achieve the maximum possible score.
Task cards, for instance, demand Color A not next to Color B or a total of 4 marbles of certain colors or more marbles of Color A than color B or Color A not on top or not underneath marbles or marbles of the given color(s) must touch or you must use as many marbles in given colors as stated on the card. You have the run-time of a timer to meet as many tasks as possible with one single pyramid. When time has run out you score for the number of marbles you placed and lose two points for each task you could not meet. If you complete all six tasks you earn one or two bonus chips, one bonus chip is earned by using all five colors and also by using less marbles than the player who used most marbles. This results in keeping an eye on other players and in "last-minute" removal of marbles. After six rounds you win with most points from points and bonus chips; these chips only score points if you have minimum five of them.
And if you feel like having a dejá-vu now, you are correct. Dimension is Uluru in three dimensions, instead of Dream Birds you use marbles, but the principle is the same. As regards to tactic, you should pay attention to using all colors and minimizing numbers of marbles, if necessary at the cost of not meeting a task - you will achieve higher scores in this way.
Players: 1-4
Age: 8+
Time: 30+
Designer: Lauge Luchau
Artist: Michael Flaig
Price: ca. 37 Euro
Publisher: Kosmos 2014
Web: www.kosmos.de
Genre: Abstract placement, logic
Users: For families
Special: 1 player
Version: de
Rules: de
In-game text: nein
Comments:
Revised, abstract edition of Uluru
Compares to:
Uluru
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 3
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 2
Action (dark green): 1