Family
Alter 10
Spezial
Die Säulen der Erde
Das Kartenspiel
The Card Game
A trick-taking card game on the bestselling book and game: Each player tries to win his own craftsmen, corresponding raw materials and other positive cards. These raw materials can be changed into victory points by your own craftsmen.
The different cards have values, craftsmen are assigned colors which are allocated to players, raw materials and special cards are neutral. When the cards have been dealt, you try to acquire missing cards by winning tricks. Each hand is lead by the player holding Lady Aliena, but he need not lead with her. Each player plays one card. In general, the highest card takes the trick. When this card is a craftsmen card the trick is given to the player with this color, regardless of who made the trick. When the highest card is a neutral card or an advantage card, the player who made the trick gets the trick. If there are several cards of the same value the card played last is the highest card. When the king takes the trick, the trick is set aside. At the end of the hand you set aside cards in other colors than your own, black cards bring you the corresponding resources and then you can use each of your own craftsmen in the tricks to change raw materials from the tricks into victory points, each craftsmen himself is worth a point, too. Neutral cards in your tricks do cost you points. If you did not make a trick you receive the king’s trick, advantage cards remain with the players. After 9 or ten rounds the player with the highest score wins.
This game is a good mixture of luck with cards and planning, you can do a lot with craftsmen not your own and create a few surprises.
Spieler : 3-4
Alter : ages 10 and up
Dauer : ca.
Autor : Michael Rieneck
Grafik : Michael Menzel
Titel : ident
Preis : ca. 8,00 Euro
Verlag : Kosmos 2010
Genre : Stichkartenspiel
Zielgruppe : Mit Familien
Mechanismen : Stiche machen, nutzen
Kommentar:
Only Topic from the boardgame
Mechanism is a simple trick-taking one
Some planning necessary to use cards to advantage
Depends on the chance factor of card distribution
Game experience is an advantage
Vergleichbar:
First game with this combination of mechanisms, basically all trick-taking games
Zufall 3
Taktik 2
Strategie__ 1
Kreativität
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Gedächtnis 1
Kommunikation
Interaktion 3
Geschicklichkeit
Action