Das kleine Gespenst
The little
ghost wants to visit many friends and location in the spooky hour between 12
and 1. The first player puts the clock on 1, the
window shows the location the ghost wants to visits. The player uses the ghost
to open a door – if he has found the correct motive he may go on changing the
clock and opening doors till he makes an error. Then his move ends. For each
correctly opened door he may roll one cannon ball in the Knight’s Hall and try
to get his marbles into the holes. Placed marbles are put around the clock. The
first player to place all his marbles or the first player to open 6 doors
correctly in one move wins the game.
Search and
memory game based on the book by Otfried Preußler * 2-4 players from age 5 * Designer: Kai Haferkamp * 69 64 43,