PLAYED FOR YOU

 

Blöder Sack

Win "most even ones" with a 5!

 

Five Silly Bag cards are on display. Each player has 10 dice of his color, rolls two of them for his turn and places them on Placement cards next to the Bag cards in order to meet the parameters on the Bag cards as best as possible. You can also replace a die already on a card, but if you do so you cannot place the second die of your turn.

Parameters can be, among others: Most dice; most 4s; most Non-1s; most 1s, 2s and 3s; most even-numbered ones; most identical values; most different values; the last placed 1, 2 or 3; the highest total; the highest even total or the highest total below 10. You are also allowed to place dice that do not fit the parameters of a card; this is useful to complete a card in order to trigger a scoring - because if a Double is rolled or a Placement card is full, a scoring happens.

Whoever meets the parameters of the Bag card best, receives the Bag card; in case of a tie the card goes to whoever placed his last die on the card latest in the game. In case of a Double rolled you immediately score the card that is next to the Placement card showing this double, but only if there is at least one die on the Placement card, and then you place your dice as usual. If no die is there, no Double scoring happens. Dice for a scored card are returned to players and a new Bag card is laid out. When someone has collected four Bag cards, you complete the round and then score Bag cards for which at least one die was placed, and then you win with most Bag symbols on the cards you collected.

Blöder Sack is cute, ingenious and fast; a well-made game for in-between with enough tactic from placement of "wrong" dice.

 

Players: 2-4

Age: 8+

Time: 25+

Designer: Ralf zur Linde

Artist: Martin Hoffmann, Claus Stephan

Price: ca. 18 Euro

Publisher: Kosmos 2014

Web: www.kosmos.de

Genre: Dice placement

Users: For families

Version: de

Rules: de

In-game text: yes

 

Comments:

Very cute and functional components

Good, concise rules

Some tactic from placing "wrong" cubes

High replay value

 

Compares to:

Las Vegas and other dice placement games with parameters to meet

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0