PLAYED FOR YOU
Abraca … What?
Cast spells blindly to win the book
Magicians use spells against each other in order to secure the antique book of spells at the top of the tower for themselves.
Each player is given six life markers, one it is placed at the scoring track. The spell stones are shuffled face down and each player draws five spell stones which he places in a way that he only sees their backside, which means that each magicians knows the spells of all others. There are eight different spell stones in amounts of 1 to 8, so you a little information on what you might have yourself or even - with a bit of luck, if you see rare spells - on what you cannot have in any case. Four more spell stones are set aside face-down for mystic pieces.
If it is your turn you name a spell. If you have the piece for this spell in front of yourself, you have successfully casted the spell and it is implemented - other players lose life points or you yourself gain life points or may look at a mystic stone. The spell is placed in the corresponding row of the score board and you may continue to cast spells, but must name a spell of the same or higher value. If you stop, you replenish your spells to five. For a spell cast in vain you lose life points. After each round of magic - someone is out of spells or no life points left - the winner moves three steps ahead, all other players move one step. If there is a sole loser without life points, he does not advance.
For the basic mechanism Hanabi comes to mind, but mistakes do not have as dramatic consequences here and with each spell that you cast the guessing of course becomes easier. Nice logic exercise for families.
Players: 2-5
Age: 7+
Time: 30+
Designer: Gary Kim
Artist: Marie Cardouat
Price: ca. 24 Euro
Publisher: Korea Board Games 2014
Web: www.divedice.com
Genre: Deduction
Users: For families
Version: multi
Rules: de en kr
In-game text:
Comments:
Familiar basic mechanism
Nice components
Mistakes have no dramatic consequences
Short score track
Compares to:
Hanabi
Other editions:
Currently none, announced as Simsala … bumm at Pegasus
Chance (pink): 1
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 3
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0