presentation
Forged in Steel
city building in economic boom
Pueblo County, Colorado, between 1890 and 910, city of steel mills and center of an economic and cultural boom at the turn of the century. As the representative of a local family, you want to build up your empire and dominate the economy. You use cards for points to build the city or to trigger events, albeit in sharp competition over control of the city. You place headlines which determine the development and rules of the game in three eras of the game with unique cards. There are many strategies for winning the game, via controlling the city development, or commerce, or mining, or industry or a combination of all those elements.
The three eras in the game each consist of several phases: 1. City Planning with selecting several cards from a pool, one card is drafted. 2. City building; you play cards for the “Municipal Muscle”, to build, buy or seize, or you use the card for an event. 3. Immigration, based on commercial buildings and factories - you calculate the quota, build houses and place immigrants. 4. County Assessment for Mining, Industry, Commerce, houses, mansions and headlines. 5. Elections for Mayor with ballots provided by from houses, mansions and commercial buildings as well as votes provided by neighborhoods and civic buildings. 6. Cleanup. You win with most points after the County Assessment of the third era.
A solid city building game, in which the town rises attractively from 3D buildings, albeit with lots of aggressive interaction from cards and roles and some randomness from card drawing - and yet an interesting game with many options for decisions and winning strategies.
Players: 2-4
Age: 13+
Time: 120+
Designer: Wade Broadhead
Artist: Don Lloyd, Eric Johnson, Jamie Noble Frier
Price: ca. 45 Euro
Publisher: Knight Works Games
Genre: Urban development
Users: For experts
Version: en
Rules: en
In-game text: yes
Comments:
City growth very impressive visually
Lots of rather aggressive interaction
Basically, good balance of decisions and randomness
Lots of history relations
Compares to:
City building games in general
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 2
Strategy (blue): 3
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0