PLAYED FOR YOU

 

Villannex

Rivalry of Mayors

 

Villages are joint together and the mayors want to proof that their village is the best of all. The value of a village results from resources plus bonuses from job cards; building cards change the value of resources.

The game comprises 32 Village cards, made up from 24 building cards and 8 occupation cards, plus 8 Production cards.  A player’s village consists of two cards laid out on the table. A player’s resources are those cases on his cards that are actively producing due to a production card underneath. Village cards are shuffled, you are dealt six village card and two production cards.

You choose four of those six village cards (occupation or building cards) and show them to all players. The remaining two cards are taken out of play. Then you secretly choose two of those four cards and lay them down. Now you choose the cases on those cards that you want to be actively producing and place production cards underneath them so that the arrows point to the chosen cases. The remaining two village cards are not used and taken out of play. Then you score your display as regards to resources and card effects according to their texts and you win with the highest total score. You can, as an alternative, also play two such rounds and there are optional rules, for instance for drafting cards or for a solitaire game.

Villannex is a challenging game with a standard topic; the allure is in the instant play - each decision for a card is final and cannot be changed or modified - and in the interrelations between villages of all players, so you must consider those effects in your decision - if you managed to remember the cards.

 

Players: 1-4

Age: 6+

Time: 15+

Designer: Takahiro

Artist: Takahiro

Price: ca. 8 Euro

Publisher: KogekogeDo 2014

Web: www.japonbrand.com

Genre: Card placement

Users: For families

Special: 1 player

Version: jp

Rules: de en jp

In-game text: yes

 

Comments:

Cards with English text

Rules in German and English for download

Compares to:

Basically standard mechanisms, first game with this kind of use

Player age questionable

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue):  

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0