presentation

 

Perfect Hotel

Location and quality

 

Aim of the game is the perfect hotel; to achieve this, you need extensive market research and the optimal timing for building.

In your turn, you can either do market research or build. For market research, you draw two cards from the stack of building cards - it contains building cards and tourist cards, that are treated like building cards - for your hand and place one card into the column of the corresponding tag in the display. If you want to build, you form a set of at least two identical cards, using cards from hand and/or cards from the display. If you use cards from the display, you take all cards in a tag column. A set is put into your own display, always separately and above the previously formed set. Tourist cards are placed like building cards in the tag columns, but only one per tag column; they are joker for a set, but cause loss of points; a level must contain at least one building card!

Each player can use each type of building cards only once, but can add the same type of cards to his top level, in a next level, which then count as one. When the last building card is drawn and placed in a tag column, the game is scored. If you have most cards of one type in your display, you score the points on those cards; in case of a tie, all involved in it score one point per card. Each tourist card in your own display or in your hand gives you three penalty points. If you meet the conditions of a reward card, you receive the bonus points of this card.

This is a nice set collecting game with an attractive design and rather easy set parameters, and is also very suitable as a family game.

 

Players: 2-4

Age: 14+

Time: 30+

Designer: Hiroshi Kawamura

Artist: Hiroshi Kawamura

Price: ca. 16 Euro

Publisher: Jugame Studio / Japon Brand 2017

Web: www.japonbrand.com

Genre: Set collecting

Users: With friends

Special: Many players

Version: multi

Rules: en jp + de fr

In-game text: no

 

Comments:

Rather simple rules

Attractive, abstract design

Good, concise rules

Good for families, too

 

Compares to:

Set collecting games with parameters

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0