PLAYED FOR YOU
Kings Plate
Immobile Queen, jumping hunters
Kings Plate is based on Shogi and Chess, aim of the game is to defeat the opposing king. For this you can use different units or pieces with different abilities and characteristics. You do not need to use the same units or pieces in each game, in the classic game represented by metal tiles with reliefs. You can choose your units carefully or draw them at random, for different strategies. An interesting detail is the different strength of some pieces in relation to the presence of other pieces on the board, so, for instance, the king has one additional level of strength, marked by a star, while the queen is on the board, or also the Lord, who grants all units, that touch his position square, one additional level of strength. Some units can also jump over other units or move twice in a turn. You move a piece on the board or introduce a piece to the board, adjacent to a piece already on the board, you cannot pass a turn. In a variant of the game you collect sets of tiles and pay for drawing a card from stock or for picking up opposing cards.
The card game is played the same, the three editions Series I to III each feature one king for each player and different army units, which can be monsters or humans of different characteristics and strength. The three editions can be mixed.
Kings Plate is an interesting and unusual game, also due to the rather many possible players; it is an abstract game offering lots of challenges due to the varying strength of units, a treat for tacticians and strategists.
Players: 2-6
Age: 12+
Time: 30+
Designer: Hiroki Kaneko
Artist: Hiroki Kaneko
Price: ca. 16 Euro (Cards)
Publisher: Japon Brand 2011
Web: http://japonbrand.games-jp.com
Genre: Placement game
Users: With friends
Special: 2 players
Version: multi
Rules: de en fr jp
In-game text: no
Comments:
Classic edition features metal tiles
A piece can have different strength depending on the presence of other pieces
Card games can be combined
Unusually large number of possible players
Compares to:
Shogi, Chess and other placement games with pieces of varying strength
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 3
Strategy (blue): 3
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0