Friends               

 

Alter                    10

Spezial                 2

 

Gauss

Attract or Repulse

 

One player has the red discs, the other the blue ones, all discs of a colour have the same magnetic effect. Therefore discs of the same colour repulse each other and discs of different colour attract each other. Each player starts with 10 of his own discs and 5 discs of his opponent. The board is made up of hexes, the outmost ring of hexes is called “void”. Next to the hex board there is a “risk” and a “void” zone for each player. You take turns in placing a disc on one of the inner gray hexes, NOT on a “void” hex. The newly placed disc is called trigger and its effects are resolved immediately. The trigger effects the nearest disc in each of the six directions. If the influenced disc has the same colour as the trigger, it is repulsed and moves toward the edge of the board until it encounters another disc or reaches a „void“ hex. A disc of the other colour is attracted by the trigger and moves next to the trigger, if not already there. If a row of four discs of the same colour is formed the row is scored: Discs in the row on grey inner hexes are placed in the “gain” area, discs on “void” hexes are set into the risk area. When players have placed all discs and relocated all possible rows, each counts the discs in his “gain” area. Then the number of discs in the “risk” area is compared – the player with the higher number must deduct this number from the score in the “gain” area. Who now has the most points wins the game.

Gauss seems to be simple, but the clever mechanism of placing opposing pieces and scoring rows formed in the opponent’s move by trigger results is a real challenge.

 

Spieler         : 2

Alter            : ages 10 and up

Dauer           : approx. 20 min

 

Autor           : Susumu Kawasaki

Grafik          : not stated

German Title : identical

Preis            : ca. 20,00 Euro

Verlag          : Kawasaki Factory

  http://japonbrand.gamers-jp.com

 

Genre                    : abstract placement game

Zielgruppe             : With friends

Mechanismen         : Place discs, implement results

 

Kommentar:

Several editions

Short, simple rules

Plan functional componants

 

Vergleichbar:

Abalone and other abstract placement games where pieces influence other pieces

 

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