PLAYED FOR YOU

 

Cryptids TV

LIVING ROCK AS GOD IN A TEMPLE

 

Players are members of a production team for a TV Show; each player embodies a reporter, three of them are director, assistant and time keeper in addition to their reporter role. These three roles of director, assistant and time keeper are always in play. The necessary number of reporter role cards is shuffled with these three roll cards and then the roles are assigned randomly. The director draws and reads out the top blue Cryptids card and each player draws an image, for instance “A creature not seen before”. After 1 minute the drawings are collected, shuffled and dealt to players face-down. Then the director draws a red Show Card and reads out the topic, for instance “descendant of a lost civilization”. Now each player in turn turns up the drawing that was dealt to him and tells a crazy story in accordance with the topic, the so called report; you should try to make your report as memorable as possible. Each player has one minute for his report. Then each player chooses his favorite report by pointing at the drawing. You may not choose the creature you reported on, but you may choose your own drawing if someone else reported on it. The report of the round that is chosen most often is named candidate and is set aside.

Then you play one more such round in case of seven or more players and two more rounds in case of three to six players you choose the favorite from all the candidates. In case of ties the director casts the deciding vote.

Cryptids TV offers a fun and witty addition to the genre of drawing games, the combination of drawing and presenting by storytelling is fun!

 

Players: 3-8

Age: 10+

Time: 40+

Designer: Kai Fujiwara

Artist: Kai Fujiwara

Price: ca. 24 Euro

Publisher: Pigphone / Japon 2011

Web: http://pigphone.web.fc2.com/

Genre: Drawing and storytelling game

Users: With friends

Special: Many players

Version: multi

Rules: de en fr jp

In-game text: yes

 

Comments:

Cards in English and Japanese

Rules in German and French, too

Drawing abilities are not a deciding element

 

Compares to:

Other games of drawing and explaining with scoring by fellow players

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 3

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 0

Dexterity (green): 2

Action (dark green): 2