played for you

 

Come to Fishing Village

Cooperative village salvation

 

The village must not be depopulated - to win together you must survive three rounds with 24 payouts to investors, called book-closings, with a minimum of one resident in the village at the end.

You are dealt worker cards in relation to both the number of players and the chosen level of difficulty, plus three Land Shark cards. Two Book-Closing cards are on display and the village has 20 residents to start with. All players put down a development card – all players can confer on the cards and choose the same development several times. Then players decide on a starting player together.

In three rounds – each simulates a period of 8 years - there are phases: In Phase I Workers and Books, players use workers, remove Land Sharks or close books. This phase ends with eight closed books. Closing of books happens by discarding production symbols; if there are not enough, you can close all the same, albeit with the loss of five residents. When you managed to fend off Land Shark efforts to block a regular closing of a book with enough symbols and you have then production symbols left, the number of residents raises. Then, in Phase II, all players check the development cards for completion, success brings new residents for the village.

Players can discuss every aspect of the game and their cards in hand at any time, but can never show their cards to the other players.

This game stands out because of its unusual topic and allowing solitaire play despite the very strong cooperative component. Sufficient numbers of cards in hand and very well considered closing of books are important in this very interesting variant of resources management.

 

Players: 1-8

Age: 10+

Time: 75+

Designer: Kiroaki Fujiwara

Artist: Motono

Price: ca. 13 Euro

Publisher: Tohoku Wisteria / Japon Brand 2016

Web: http://wisteriat.blog.jp

Genre: Cooperation, set collecting

Users: With friends

Special: 1 player

Special: Many players

Version: multi

Rules: de en fr + jp

In-game text: no

 

Comments:

Language-independent despite card texts

Intense cooperation and communication is necessary

You need to keep an eye on the number of cards in hand

 

Compares to:

Set collecting and resource management via card symbols

 

Other editions:

Japanese-only edition

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 2

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0