PLAYED FOR YOU
BlancNoir
Golem, PrinCE OR GODDESS
Players are members of a famous guild of adventurers and are sent out to master quests. Your rivals want to complete the same mission. You meet dragons and other dangers, but can ask knights or goddesses for help.
The game comprises number cards in four colors and also in the joker color Black. They show a character or a monster and the numbers 1 to 9 for normal cards; cards featuring numbers 10 or higher have special powers. Scroll Cards are cards with special effects, which are not part of your hand of cards, but are set down face-down in front of players. The number cards are shuffled and you are dealt seven cards, one card is turned up to start the discard pile. Each player is given a Scroll Card.
You must either play a card or draw a number card. A card you play must show either the same color or the same number as the top card in the discard pile. When a black card is played you assign it a color. Before your turn you can discard three cards with the same number, draw a Scroll Card and look at it. You can turn up Scroll Cards and use their effects. Cards that have been discarded due to effects do not count as being played.
If you have only one card left, you must announce this with „blancnoir“, if you forget this you draw four cards. When you can discard your last card you have completed the quest and the round ends. All add the values of their remaining cards; in case someone tops 200 points you win with the lowest score.
Has somebody just said „UNO“?! Well, this is very nearly UNO and yet not UNO by a hair’s width, because BlancNoir features quite a lot of different action cards.
Players: 2-6
Age: 12+
Time: 30+
Designer: Naoki Kubouchi
Art: Tachikawa Mushimaro
Price: ca. 30 Euro
Publisher: Arclight 2011
Web: www.arclight.co.jp
Genre: Card game
Users: With friends
Version: jp
Rules: en jp
In-game text: no
Comments:
Fantasy topic
Slightly varied standard mechanisms
Additional action cards
Compares to:
UNO and other card shedding games
Other editions:
Currently none
Chance (pink): 3
Tactic (turquoise):
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0