presentation

 

Airship City

A city in the clouds

 

Mankind is making their new home among the clouds and builds airships. The new city, however, still lacks transportation and public facilities.

You collect resources to assemble airships and can then either donate them as a contribution to the city’s development or sell them to acquire new capital. Other contributions to the city’s development are trade and construction of public facilities.

In five sections of the game, comprising four rounds with one player turn per round, you move all your markers one step to an adjacent action tile – if that is occupied by one of your workers, you move one tile further, etc. – and can then do the selected action; if you discard a gear you can shift a row or column of action tiles.

Action options are: Collect resources – wood, metal, gold and construction parts or

Taking contracts or Building of airships / public facilities. If someone else then selects the same action, you can accrue a bonus.

To donate airships to the city gives you more efficiency for building, hiring workers and renovating your workshop. Completed conditions during the game yield bonus actions – Long Distance Flight, Experienced Negotiator or Barter. During the game you score for donated airships, public facilities that you build, contracts that you completed and for renovation tiles. At the end of the game, you score for majorities in airship building, construction and trade.

Airship City combines an interesting topic with a very interesting and challenging selection mechanism for action; the option of chain reactions for movement and the shifting of action tiles provides lots of tactic as well as interaction.

 

Players: 3-4

Age: 14+

Time: 120+

Designer: Masaki Suga

Artist: Saori Shibata

Price: ca. 50 Euro

Publisher: analog lunchbox / Japon Brand 2018

Web: analoglb.com

Genre: Worker placement, resources

Users: For experts

Version: jp

Rules: en jp

In-game text: no

 

Comments:

Box in Japanese, rules in English

Extremely interesting action selection mechanism

Lots of interaction

Several winning strategies

Needs minimum three players

 

Compares to:

Istanbul for worker movement, otherwise resources management and worker placement games

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 3

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0