PLAYED FOR YOU
Palmyra
MOuntain to mountain for coins
The Roman Emperor wants to extend his realm and sends legions to conquer areas and Censors to collect tax. Legions and Censor begin in the starting display, the city center. Small and big tiles show desert, hills or mountains, some of them also feature a watch tower, lake or caravan. In your turn you place one of your tiles, always big ones next to small ones and vice versa, and then you move either Censor or Legion, or you relocate a pawn. Outside the city center only one pawn is allowed on a tile. You always move a pawn from a tile next to the newly placed tile onto the newly placed tile. When then there is congruency in landscape or events between the current location of the pawn and adjacent tiles, you earn one new tile for each landscape congruency and two new tiles per feature; for the Censor you get coins accordingly. For a Censor move you can now turn over a tile in your stock to the coin side. Should a move result in more coins as you have tiles turned-over to the coin side, you get as many coins as you have turned-over tiles as your tribute. If you relocate a pawn, you first draw a tile and then relocate on of your pawns onto a free tile or to the city center or you switch your pawns. If you cannot draw tiles according to the rules, you win with most coins.
In an expert version the Emperor comes to visit and brings with him the possibility to take coins also for moving the Legion.
Palmyra offers placement fun at its best, standard and yet entirely new; the choice between Legion and Censor poses a continuing dilemma, especially as regards to the tribute tiles; you must move Legions to have enough choice of tiles!
Players: 1-5
Age: 10+
Time: 45+
Designer: Bernd Eisenstein
Artist: Klemens Franz
Price: ca. 24 Euro
Publisher: Irongames 2013
Web: www.irongames.de
Genre: Tile placement
Users: With friends
Special: 1 player
Version: multi
Rules: de en fr nl
In-game text: no
Comments:
Nice graphics
Standard mechanisms very nicely varied
Good rules with lots of examples
Expert version "Visit of the Emperor"
Compares to:
All placement games with bonus for congruency
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0