Kolejka
In Poland, in the 80ties of the 20th century, players are citizens trying to acquire the merchandise on their shopping list and must join different queues in front of shops. One round of the game represents one day and comprises the phases of Queuing up, Merchandise delivery, Queue jumping, Opening of stores, Merchandise exchange at the outdoor market and PCT = clean-up. You win if you are first to collect all merchandise on your shopping list.
Historic simulation for 2-5 players, ages 12+
Publisher: Instytut Pamięci Narodowej 2012
Designer: Karol Madaj
Art: Natalia Baranowska, Marta Malesińska
Web: http://ipn.gov.pl/publikacje
Stock#: 29341 7
Users: With friends
Version: multi * Rules: de en fr jp pl ru * In-game text: yes