PLAYED FOR YOU

 

Cosmic Empires

Secret and public Missions

 

Planetary natives defend a still independent system against the take-over efforts of intergalactic conglomerates and against the Galactic Empire as well as against pirates and explorers on the search for resources and new technologies. You take up the role of one of those factions and want to be the first the implement your secret mission and thus win the game; each of the factions has special abilities and characteristics. During the game player turns alternate with collective rounds. In those collective rounds you explore the game board: you receive information and can either take a look at one face-down board tile = field or exchange a fields. The fields are either planets, stations or fields without a presence. In the turns for each player following the collective round you can either 1) use all of your own activated fields and 2) move your fleet, reveal fields and resolve their effects – if you encounter pirates, combat ensues instantly; this also happens when ships of different factions meet; combats are resolved by rolling dice for hits and assigning damage. Instead of ship movement you can use diplomacy or build ships. Planets can be conquered exclusively by diplomacy. Event cards come from activation of event planets or exploration centers and from completed public orders, won combats and defeating of neutral pirates.

Cosmic Empires offers and ambitious space encounter with an agreeable playing time and a nice mixture of tactics and luck of the dice roll, with a slight emphasis on the chance element; the modular board and changing factions offers an ever-varying flair.

 

Players: 2-5

Age: 12+

Time: 90+

Designer: Alexander Gyulai

Artist: Benjamin Carré

Price: ca. 35 Euro

Publisher: Innovative Games Creation 2012

Web: www.ingc.de

Genre: Development, resources

Users: With friends

Version: multi

Rules: de en

In-game text: yes

 

Comments:

Bilingual components

Modular board and changing roles allow for variety

Agreeable duration

 

Compares to:

All Sci-Fi games with explore/conquer/defend topic

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 3

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0