PLAYED FOR YOU
Kenya
ANIMALS IN THE SAVANNAH
Early morning in the savannah - animals wander to the watering holes. Each player is given one brown double animal card for his special animal and three green single animal cards. One face-up green card starts the savannah and another three green cards are laid out open-faced for open stock. The green cards show zebras, gnus, warthogs, gazelles, giraffes and baboons from the brown cards and also Meerkat, Lion, Elephant and Rhino as well as three watering holes.
In your turn you draw a card, if still available, from open stock, place a card, edge to edge, into the savannah and replenish the open stock with a card from the draw pile. For the special, non-player animals, that is, animals for whom there is no brown card, there are special rules: For the Meerkat you draw a card of your choice, either from open stock or from the draw pile. If you place a lion, you turn down all animal cards directly adjacent to this lion, along the edges, those cards now show the Baobab Tree. When you place an elephant and there are cards showing the Baobab adjacent to this elephant, again only along edges, you turn them back over to the animal side. For the Rhino you shift one card next to it by one position - it must be a players' animal and can only be placed on a players' animal or a free spot. When one player is out of cards you win, if your special animal from the brown card is visible in the savannah most often, animals adjacent to waterhole count double.
Kenya is a very simple and yet elegant placement game; it also offers some tactics due to the special cards, you need to memorize face-down animals.
Players: 2-5
Age: 7+
Time: 15+
Designer: Charles Chevallier
Artist: Tony Rochon
Price: ca. 9 Euro
Publisher: Ilopeli 2013
Web: www.ilopeli.com
Genre: Card placement
Users: For families
Version: multi
Rules: de en fr it nl
In-game text: no
Comments:
Cute animal illustrations
Simple rules
Tactic from special animal cards
Remembering face-down cards is helpful
Compares to:
All placement games for majorities in the display
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 1
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0