presentation

 

Sea of Clouds

pirates of the heavens

 

As captain of a pirate’s airship you enter ships and collect loot - relics, rum, gold, secrets and objects. Each player has his Captain Board to place loot cards; a ship token moves on the main board, where, at the start, three cards are places as loot shares on slots I, II and III, the backsides of the cards show the type of loot.

In your turn, you take Loot Share I, look at it and decide to take it or to put it back. If you take the share, you place “?” cards face-down, all other types of loot openly, on the respective places next to your board. If you do not want the share, you put it back and add a card to it from the draw pile; if there are already three cards in the share, you add a doubloon from the bank and then look at Loot Share II and then, if applicable to Share III. If you do not want any of the shares, you draw a card from the pile. When all players have received at least one loot card, the ship advances one step.

When the ship leaves an island with the boarding symbol, you board your left and right neighbor: All add up the values of their pirates and compare them to the totals of their left and right neighbors; the winners in turn then resolve the effects of their pirate cards and either steal or exchange loot with their neighbors or receive doubloons from the bank. When the ship token reaches the last island, you score doubloons, rum, relics, secrets and objects on your loot cards.

Simple rules with amazing in-game depth; you can collect mixed loot or try to concentrate on one type; all strategies are possible and always provide lots of quick fun with attractive components and easy access.

 

Players: 2-4

Age: 10+

Time: 40+

Designer: Théo Rivière

Artist: Miguel Coimbra

Price: ca. 23 Euro

Publisher: Iello 2016

Web: www.hutter-trade.com

Genre: Collecting, pirates 

Users: For families

Version: de

Rules: de en fr hu it

In-game text: yes

 

Comments:

Very attractive components

Simple, easily understood rules

Lots of in-game depth for different strategies

 

Compares to:

Collecting games, 7 Wonders for left/right mechanisms comparing strength

 

Other editions:

Iello (en fr), Reflexshop (hu), uplay (it)

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0