presentation
Pyramids
build a nekropolis
Earn fame for building the best necropolis comprising Pyramid, Obelisk and Tomb.
Building cards show two or three stones in five possible colors and maybe a glyph for Pyramid, Obelisk or Tomb, for game-end victory points for suitable placement. Five god tiles require placement of building cards - in the Pyramid with each tile, in the Obelisk with tiles 3, 4 and 5 and in the Tomb with tiles 2, 4 and 5. You begin with a building card from the face-down stack.
One round comprises five phases: 1. Stock the Quarry - for every player a pair of building cards is laid out openly, no rearranging! 2. Select God Tile - it determines play order for Phase 3 and building locations. 3. Select a pair of building cards and build it into your Necropolis - one card per turn must go into the Pyramid, the other in Obelisk or Tomb. Placed cards cannot be removed or relocated. For the Pyramid, you place cards next to other cards - 4 in Level 1, 3 in Level 2, 3 in Level 3 and 1 in Level 4. In Levels 2-4 you place a card on two cards beneath. For the Obelisk, you place cards, covering the top half of each card with the next one, and for the Tomb you stack cards face-down under your pyramid. 4. End of round.
After ten rounds you score: Pyramid for the
longest connection in each color and the absolutely longest connection; Obelisk
for the color present in most levels; Tomb for color majorities in comparison
to all other players, and Glyphs in corresponding buildings.
A simple mechanism with a bit of strategy and tactic for an attractive family
game, in which the topic is not dominant, but provides a nice flair!
Players: 2-5
Age:10+
Time: 30+
Designer: Matthew Dunstan, Brett J. Gilbert
Artist: Camille Chaussy, Michael Menzel
Price: ca. 22 Euro
Publisher: Iello 2017
Web: www.hutter-trade.com
Genre: Tile placement, Egypt
Users: For families
Version: de
Rules: de en fr jp
In-game text: no
Comments:
Pretty design
Theme superficial, game is basically abstract
Good family game
Compares to:
Pyramids of the Sun and other tile placement games resulting in pyramids
Other editions:
Iello (en, fr), Hobby Japan (jp)
Chance (pink): 2
Tactic (turquoise): 2
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 0
Action (dark green): 0