PLAYED FOR YOU

 

Pyramis

Jewel Pyramids for the Pharaoh

 

The Pharaoh wants pyramids built from jewels; 80 dice in red, yellow, blue and green - 19 in each color - and four white ones represent those jewels, accompanied by a board with 37 dents and another board with the scoring track. Players must mine as many or fewer jewels than stated on the Pharaoh’s order cards and then combine those jewels into pyramids of 4 cubes; the fewer colors there are in such a pyramid the more the Pharaoh likes it.

You receive an order card showing different numbers for each of the four jewel colors - white seems to be a joker, though not especially mentioned in the rules - and draw 1-3 jewels from the bag; you can repeat this until you either stop or have exceeded the allowed number of jewels in one on the colors; if you exceed the order you must give back what you mined in your last draw plus two jewels from previous draws. Then you score your jewels and pass the turn to the next player for mining. When all have mined - starting with the player with the round marker - you combine your jewels into pyramids of four or place them on the board if no pyramid is possible and then score for the colors in the pyramid. You can use jewels already on the board and complete a pyramid by placing the top stone onto three stones already in place. After four such rounds of mining jewels and combining them into pyramids you win with most points.

Pyramis is a very nice and attractive revised edition of Gemblo Pyramid, published in 2008. The removal of numbers and calculating sums from the game and also of the different values for colors results in a quick, easy to comprehend and fun family game.

 

Players: 2-4

Age: 6+

Time: 20+

Designer: Justin Oh

Artist: Moosn!, Misun Park

Price: 35 Euro

Publisher: iAurum 2011

Web: www.iaurum.com

Genre: Placement and set collection game

Users: For families

Version: multi

Rules: en kr

In-game text: no

 

Comments:

Revised edition of Gemblo Pyramid without numbers

Nice use of the stop-at-will Mechanism

Very beautiful components

 

Compares to:

Gemblo Pyramid, Spiel

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0