PLAYED FOR YOU

 

Dr. Shark

CLUES IN THE POOL

 

Dr. Shark has asked people to a cocktail party on his private island in the South Seas, but he is suspected of criminal activities. Players are agents mixing with the guests and looking for evidence. Evidence can be found in the guise of clues at the bottom of the pool and we are asked to dive for them. The pool is made up from five areas, each area demands a different method of search, but regardless of the method you can only always search for 30 seconds: In area A you look for certain shapes; in area B you search for differently structured surfaces and in area C for identically structured surfaces. In area D you pull out a fistful of clues and are allowed to keep one per color after putting shark(s) and all pieces of the same color as the shark(s) back into the bag. In Area E you can look at the clues and choose one. You always “dive” with your hands in the bag and a board helping you with shapes has been provided. When you pull out a shark in areas A, B and C your dive ends. When you are able to combine clues into a piece of evidence you take the corresponding evidence chip. After the last round you score points for evidence chips and clues - weapons and gadgets yield a lower score than guises, maps and forged documents - and you win with the highest score after a pre-set number of rounds, depending of the number of players.

Bruno Cathala and Antoine Bauza are always good for unusual ideas and here they have surpassed themselves - Dr. Shark is funny and a challenge for tactile abilities and speed. Even tactic is involved in the guise of choosing the pool, depending on the missing clues.

 

Players: 2-6

Age: 10+

Time: 45+

Designer: Antoine Bauza, Bruno Cathala

Art: Charlie Adams

Price: ca. 30 Euro

Publisher: Hurrican Games 2011

Web: www.swissgames.com

Genre: Tactile game

Users: For families

Version: multi

Rules: de en es fr gr it jp nl

In-game text: no

 

Comments:

Absolutely unusual idea

Good training for tactile abilities

Fantastic family game

 

Compares to:

First game of this kind

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 2

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 3

Action (dark green): 1