PLAYED FOR YOU
Was klotzt Du?
Man on blocks = Statue of Liberty?
Blocks instead of words! We explain mechanically in the strict sense of the word, only by using the building blocks provided by the game. Each team chooses a color and places the marker at the start. As usual in that kind of games, players decide on a side of the cards for play and whether they want to play with the easy or the hard terms, those are underlined to mark them. The first explainer takes all blocks, draws the top card and tries to explain as many terms as possible while the the timer runs. You need to adhere to four rules for your explanations: You can only use the blocks, the blocks can be moved, talking or making noises is an absolute taboo and you cannot set aside a card if it is not guessed, you must keep explaining. To help somewhat you can set a colored piece on a category spot on the board. The other players need not guess the exact term, the gist must be correct. If you guess correctly within the time frame you get the card and - if placed – the block on a category. The explainer discards any colored blocks he has used for this term and takes a new card. When time has run out, the explainer and successful guessers score points for the number of colored blocks used in the explanations. For example: If you used 10 colored blocks to explain 3 terms you score 9 points, if a player guessed two of those terms he scores 6 points. When all players have been explainers three times, you win with the highest score.
What can I say! Absolutely nothing! So, let’s see if two cylinders beneath a rectangle and moving that construction forwards lets somebody guess at “racing car”?
Players: 3-12
Age: 8+
Time: 45+
Designer: Inka and Markus Brand
Artist: Michael Menzel, Volker Maas
Price: ca. 30 Euro
Publisher: Huch & friends 2011
Web: www.huchandfriends.de
Genre: Explanation game
Users: With friends
Special: Many players
Version: de
Rules: de
In-game text: yes
Comments:
Standard basic mechanisms
Witty variation with building blocks
Interesting scoring mechanism
Not easy, but lots of fun
Compares to:
Was’ n das? and other explanation games using items
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 3
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 3
Interaction (brown): 0
Dexterity (green): 3
Action (dark green): 3