PLAYED FOR YOU

 

Voodoo Mania

Damn and blast!

 

Voodoo adepts do their kind of magic and need to discard all necessary utensils first. The game comprises 91 double-sided utensil cards; each side of the cards shows four out of five utensils – doll, mask, potion, amulet and top hat – in four out of five colors – red, yellow, green, blue and purple; which means that on each side of each card exactly one defined combination of utensil and color is missing. Each player holds his own stack of face-down cards - the amount varies with the number of player - and takes three cards from the stack in hand. One card is laid out face-up and all now play at the same time trying to find the missing combination on their cards. If you have the missing combination you name it and put the card on the stack. This of course changes searching conditions for all players, because all now look for the new missing combination. But there is another possibility to discard a card – you can also put a card on the stack on which exactly the same combination is missing as on the current top card on the discard pile. This stops discarding for all, you call Voodoo, all players but the one who called Voodoo draw a card from the bottom of the discard pile and place it at the bottom of their personal stack. A new search for utensils begins. When you are out ofc cards, all others score one point for each remaining card; if you have fewest points after three rounds you win.

One should really have Voodoo magic in hand to keep track of the utensils in this funny, witty challenge to look closely and spot combinations quickly and to react even faster before another player places his card.

 

Players: 2-6

Age: 7+

Time: 20+

Designer: Martin Nedergaard Andersen

Art: Sandra & Oliver Freudenreich

Price: ca. 8 Euro

Publisher: HUCH! & friends 2013

Web: www.huchandfriends.de

Genre: Card shedding, reaction

Users: For families

Version: multi

Rules: de en fr nl

In-game text: no

 

Comments:

Images easy to distinguish

Fast reaction and rethinking is necessary

High replay value

 

Compares to:

Card shedding games with search criteria implementation

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0